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Push iOS and Android notifications

With Apstrata you can easily push notifications to any iOS or Android devices, asynchronously or synchronously just by invoking the PushNotifications API. You also can create reusable device groups, called channels, to which you can push simultaneously, or you can dynamically build a list of devices further to the execution of a no-SQL query on your content or user directory for example. To configure your connection to a push notification middle tier such as APNS or GCM, you invoke the AddCertificate API or, even simpler, resort to the Apstrata Workbench.

Example: push a promotion code to all players who have been registered to your game for more than 6 months

 In order to generate more traction to your cool mobile app game, let us imagine that you decide to regularly push promotions through notifications to some of your players, in the current case, those who have been using registered to your game for more that 6 months. Let us this how easy this is to achieve with Apstrata but first, let us configure Apstrata by uploading your provider's credentials to your Apstrata application.

Configure Apstrata to push

 Sign in to the Apstrata Workbench, click on "Manage app > Pus notifications" then click on a store ("DefaultStore" by default). In the panel that opens click on "New" at the bottom right corner of the panel in order to create a new configuration (called "application"). In the form that is displays, enter an application id.

  • APNS
    • If you intend to push through APNS, fill the "password" field with the password of your APNS certificate, 
    • Click in the "certificate" field to upload your certificate
    • If your certificate if for development only, set the value of the "development" field to "true", otherwise set it to "false"
  • GCM
    • Leave the password field empty
    • Click on the "certificate" field to upload text file that contains your API Key
    • Leave the "development" field empty

Click on "Save" and you are set.

Start pushing

Although you can directly invoke the PushNotification API from your client side, it makes more sense in our example to execute the push from the application back-end, since we notably need to prepare the list of recipient (players registered for more than 6 months). therefore, the example is implemented only using an Apstrata server-side script.

 

 

 

 

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